

The software’s physical daylight system has also been updated to account for more subtle real-world phenomena such as direct radiation from the solar disc, limb darkening and atmospheric in-scattering. It provides better specular highlights and more control over blurry reflections. Modo 901 also offers a new physically based BRDF material based on the Disney-developed GTR model, used in renderers like V-Ray. So far, there’s no option to author your own custom GLSL shaders, as you can in Maya, but The Foundry says that this will come in a future release.īetter physically based materials and final-frame renderingįor final-frame rendering, Modo now implements Multiple Importance Sampling for both diffuse and specular shading, which should result in faster, less noisy production renders, as summarised in the video above. Texture blending modes and gradients also now display accurately in the viewport, not just in the final render. Like Maya’s Viewport 2.0, it displays accurate shadows, screen-based ambient occlusion, HDRI reflections and independent-order transparency. To that, the latest announcement adds a new advanced viewport, extended dynamics and rigging capabilities, performance increases with large production scenes, and a lot of new pipeline integration features.Īs one fairly typical comment on The Foundry’s user forums put it: “This is just pure wow.”įor most users, the most obvious of the changes is going to be the new OpenGL-based GPU-accelerated Advanced Viewport display, derived from techology developed for Mari, Modo’s sister package.ĭescribed as “the beginning of a complete physically based WYSIWYG environment”, the new viewport reduces the gap in quality between the real-time display and final-frame renders, speeding up the look dev process. In April, The Foundry announced the inclusion of Boolean modelling plugin MeshFusion with the core software improvements to modelling, sculpting and texture baking and hinted at changes to Modo’s render engine. Whereas many users felt that the features announced in April failed to justify the company’s claim that Modo 901 was its “most significant update yet”, last night’s livestream made a much more compelling case. The Foundry has revealed the full feature set of Modo 901, the forthcoming update to its modelling, animation and rendering package, building on its partial reveal last month.
